>abysmal UI everything is too convoluted to navigate for 0 reason and offers little to 0 explanation of the stats and items that show up, having to scroll a wiki or up and down the game 50 pages of guides doesn't suddenly make it intuitive at all >game appears to want to focus on characters backgrounds but doesn't deliver at all? At first I thought character story having gameplay on only 2 of the 5 stories was a early access thing, but then the game gets released and that was really just it, how boring >no proper explanation of candle upgrades, game induces you to waste them with dogshit useless rng items/trinkets when later the game allows you to PERMANENTLY UPGRADE CHARACTERS with them, and even if you argue that was stupidity of my part, devs having the audacity of making this awful reward even available when there's a a actual use to the candles is just laughable >carriage broke? you will now fight with less 1 character which doesn't even make sense because you have to kill ALL enemies to progress, you can't stall to escape when a character IS CLEARLY ACTIVELY REPAIRING THE VEHICLE >no watchtower early? good luck getting rng dropped into 50 encounters or roads that destroy your carriage >pointless carriage flavor walking forward with nothing to do might as well just change the game to dots walking upward on a map Darkest Dungeon 2 might be one of the worst sequels I have ever played that for some reason the game really wants to be Slay the Spire instead of a true sequel, that even if I don't mind it not being a real sequel I can't dismiss the current state of it.
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